Once you’ve located the Simulation Debriefing safe, you’ll be able to enter the code 5150 and open it. So, if you’ve already passed this point in Prey and cannot get back to the Simulation Debriefing safe, you may want to start up a new game and enter the safe code first before proceeding forward with the video objective.Īgain, the code to unlock the Simulation Debriefing safe in Prey is 5150. It’s important to note that once you reach the area with the video message in the Prey, you may be unable to head back to the Simulation Debriefing area where you started in order to access the safe. You can see the Simulation Debriefing safe code on the whiteboard by watching the video message. The code to unlock the Simulation Debriefing safe in Prey is 5150. However, in the video message, the code is fully visible on the whiteboard and not erased. Now, the primary objective is to watch a video message that’s been left for you in your office, and as you watch this video message, you’re able to look to your left and see the same whiteboard. In Prey, there’s a room called the Simulation Debriefing room that contains a whiteboard where a code has been erased as well as a safe this erased code is the one needed to unlock the Simulation Debriefing safe. Prey: Finding the Safe Code Learn where you can find the secret Simulation Debriefing safe code in Prey. In this article, we’ll help you crack the Simulation Debriefing safe code, and explain the origins of the mysterious 0451 Easter Egg in Prey. But it on and the safe will open up.Prior to Prey's official release on May 5th, players were given access to a free hour-long game demo that contained several secret safe codes as well as an Easter Egg referenced as "0451." Calvino's tumbler and take it to his scale near the looking glasses. To open it, go to the back of the looking glass room to get Dr. I'm tempted not to tell you, because it is so much more satisfying to find out yourself, but I'll be nice ). Gloo your way up to the roof and jump down through the hole. Location #6: In the storage room in the machine shop. One of the computers will be able to move it. Location #5: Inside the machine shop, on a body, on a cargo hold. Location #4: Inside the demonstration stage, on the floor inside a briefcase. To open it, hit it with a wrench three times again. Location #3: In another secret safe on the second floor of the Atrium. Location #2: In a display case on the way to the theater. There will be two Neuromods in a briefcase on the floor. The Hardware Labs are where the fancy stuff like Looking Glasses, Q-Beams, and Gloo Guns are made. You need hacking 2, but it's worth it as there are 4 more in the safe. Location #11: Inside the safe in the entrance room to Psychotronics. Behind Elias Black's desk, there is a briefcase with 4 bad bois in there. Look for an alarm bell with a light over it, there should be another secret safe. Location #8: In the hallway next to the restrooms and Employee Orientation. The code to the safe is scribbled on the wall in quarantine. In Hendrik Devries safe, there will be 3 Neuromods. On the body of Luther Glass on the operating table. Look out, there's a nasty Thermal Phantom in there. To open it type in the answers A,C,B,A,C on the personality test. In the Trauma Center, inside Mathias Kohl's office, there is a secret safe. But look out, there could be a phantom in there. Next to Yuri Kimura's desk, there will be 4 Neuromods waiting for you. There is a set of 3 Neuromods on your desk. Just hit it with a wrench 3 times and it'll open. Location #2: Also in the Transtar exhibit, in a secret safe behind the alarm bell. Location #1: Inside the Transtar exhibit, in a display case. The Talos 1 Lobby is the largest area in the game other than the Talos 1 Exterior.
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